Wednesday, March 4, 2015

Update: KO TFC Dr Crank Minor "Restoration"

Would love to have use the Version 1 (V1) KO Dr Crank as the main body to work on, but as I want to have the flip up gestalt head, I have to use the Version 2's (V2)...

Arm Connector (for Exgraver)
The connector peg from V1 is transplanted to V2 body as I am using V1 KO Exgraver for the gestalt's right hand...


A screw is used to secure the connector peg as these pegs don't fit with each other (V1 v V2)... a thin piece of plastic is used to make the size correct...



Cabin
The hollow cabin belongs to V2, and the "solid" black cabin is from V1, and again V1's will be transplanted to V2...


Done. Also have sanded/scrapped off the extra black paint so that the remaining black paint will resemble the windows...



Lower Arms
The V2 lower arms are hollow and visible from behind. In individual robot mode, it is still acceptable as long as it is not viewed from the back, but it looks ugly in gestalt mode... Ideally, the lower arms from both versions can be exchanged, but in reality, they are entirely different in structure... So the last resort is to cut off the V1's lower arm covers and glue onto V2's...


Here's the back of the robot showing the "covered" lower arms...


... and in vehicle mode...



Crane
Basically, V1's crane will be used, as it has 1 extendable section. Also it has more rotating joints (V2's have none)... However, the connector peg for the crane holder is located right in the middle, which will make the crane block the gestalt head. The original TFC version has a swiveling peg at the crane holder, so I decided to follow it... The extra material from V2 KO Neck Breaker's shovel piece... Once done, the small peg (right in the pic) will be glued tight the circular piece near the edge, and the circular piece will be joined to the crane holder with a screw (shorter than the one in the pic) to allow swiveling action...


The V2's hook piece at the crane is cut off to be glued later to V1's crane...


.. and the new crane... much better than the V2's crane... I later trimmed the length of the peg to let the crane sit down lower...


Pic to show crane extend...



Gestalt Head
Can't remember what these 2 "rings" are for, and hence cut them off since they look ridiculous...


As the LED is removed from the head, I covered up the hole with super glue mixed with tissue papers... and used a red marker to paint it later....


This KO head is simplified to no head rotation, so head rotation modification is carried out...


This will act as the rotating neck...


Gestalt head can be rotated now...



Lastly, painted the individual robot head to black, and the tire rims to silver... Exhausted now... all these "appear" easy, but before these happen, a LOT of trials and errors happened... and is very draining... so might take some time before resuming with the fiddling of this wonderful KO TFC Hercules...



Edit: Need to slice off a portion of the front of the hook piece so as to better balance robot mode... Luckily not too ugly... Used hot-glue to fill up the hollow...


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